Bringing the games immersive experience to BIM and the AEC industry

The games industry is ahead of everyone in creating a 2D or 3D interactive experience with high fidelity graphics deployable on desktops, laptops, or mobile phones. Unity and Unreal engines are the leaders in providing a game development platform. Over the years there have been various efforts to bring games engines to the AEC world, but this involves programming and is beyond the technical reach of most AEC firms. At SPAR3D/AEC NEXT 2018 in Anaheim in Anaheim, Sanjay Mistry of VIMaec, described how Revit BIM models can be dropped into VIMaec’s application to create an easily navigable, immersive mixed reality  3D model that contains all of the BIM data from the Revit file supplemented with building product data, all of the technical data necessary for architects, engineers, and builders to renovate or build structures.

VIMaec has identified why it has taken the average AEC firm so long to begin to use the Unity engine and built an application that can ingest everything in a Revit model into Unity in 15 to 20 minutes. The application, which supports a variety of virtual reality (VR) tools, allows people to collaborate in an immersive graphical environment. By working with architects and designers, the VIMaec developers created a solution that transforms Revit models to a 3D virtual reality model using the Unity game engine to create a Virtual Information Model (VIM) of a proposed design that lets users move around a proposed space as a virtual reality environment.

VIMaec has partnered with the renovation television show Office Spaces (same producers as the Emmy-winning show Designing Spaces). This TV program follows a company renovating its office spaces using the latest tools and technology. VIMaec software is used to provide the immersive experience of different renovation designs allowing viewers to walk through a building that does not yet exist.

Geoff Zeiss

Geoff Zeiss

Geoff Zeiss has more than 20 years experience in the geospatial software industry and 15 years experience developing enterprise geospatial solutions for the utilities, communications, and public works industries. His particular interests include the convergence of BIM, CAD, geospatial, and 3D. In recognition of his efforts to evangelize geospatial in vertical industries such as utilities and construction, Geoff received the Geospatial Ambassador Award at Geospatial World Forum 2014. Currently Geoff is Principal at Between the Poles, a thought leadership consulting firm. From 2001 to 2012 Geoff was Director of Utility Industry Program at Autodesk Inc, where he was responsible for thought leadership for the utility industry program. From 1999 to 2001 he was Director of Enterprise Software Development at Autodesk. He received one of ten annual global technology awards in 2004 from Oracle Corporation for technical innovation and leadership in the use of Oracle. Prior to Autodesk Geoff was Director of Product Development at VISION* Solutions. VISION* Solutions is credited with pioneering relational spatial data management, CAD/GIS integration, and long transactions (data versioning) in the utility, communications, and public works industries. Geoff is a frequent speaker at geospatial and utility events around the world including Geospatial World Forum, Where 2.0, MundoGeo Connect (Brazil), Middle East Spatial Geospatial Forum, India Geospatial Forum, Location Intelligence, Asia Geospatial Forum, and GITA events in US, Japan and Australia. Geoff received Speaker Excellence Awards at GITA 2007-2009.

View article by Geoff Zeiss

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